If Gaming is leading the flock – what’s the next Gold Rush?

Pixonic CMO Artem Petukhov will take part in AppsFlyer’s MAMA in Berlin and join the discussion about the future of mobile game market and new niches 21-03-2017

Integrating promos with Pixonic at White Nights Prague’17

Pixonic COO Igor Klyukin will detail the integration of in-game events into War Robots at White Nights’17 in Prague 13-01-2017

War Robots featured in Google’s Best Games of 2016

In its annual round-up, Google named its best apps and games of 2016. 01-12-2016

Pixonic at Google Think Mobile

Think Mobile is just around the corner – on the 29th of November, Moscow will host one of the largest conferences dedicated to mobile products. 25-11-2016

The Damage Is Too Damn High or Achieving the Perfect Balance

Our lead designer Artur Mostovoy write on Medium how to get the combat balance just right 16-11-2016

Pixonic at G-Star Korea’16

On 17-20 November, Busan will host G-Star Korea’16 – an international games exhibition that attracts more than 200 000 participants and 600 game developers from across the world. 10-11-2016

Pixonic at DevGAMM Minsk’16

On the 10th and 11th of November, the capital of Belarus will host DevGAMM Minsk’16 – an annual gaming industry conference for developers and publishers. 13-10-2016

Pixonic joins forces with Mail.Ru Group

Today we are pleased to announce that we will be joining forces with Mail.Ru Group, who will become our main shareholder, acquiring 100% of our shares for $30 million. 03-10-2016

Pixonic ranked among CIS top-10 developers by revenue

In App Annie’s recent report, our company was ranked 8th amongst mobile game developers in the CIS by revenue. 27-09-2016

Pixonic at White Nights Moscow’ 16

On the 11th and 12th of October, Russia’s capital will host White Nights Moscow ‘16 - a conference dedicated to the development and promotion of mobile games. 25-08-2016

Pixonic at Pocket Gamer Connects Helsinki’16

On the 5th and 6th of September, Helsinki will host Pocket Gamer Connects - a conference devoted to the latest developments and trends in the mobile gaming industry. 17-08-2016

Pixonic set to update WWR to War Robots

Walking War Robots recently celebrated its second birthday. A lot has changed since the game’s inital launch in 2014 - rest assured that our team will continue working hard to keep WWR as entertaining and exciting as it can possibly be. 02-08-2016

Clan battle: clan council with WWR developers

Creating not just a successful product but a truly awesome one which we would love to play ourselves was our priority from the very beginning. The feedback of each player constituting the active Walking War Robots community plays a great role in this. 06-07-2016

Games as a bridge between generations

Сomputer and mobile games have been traditionally perceived as a teenage product – a pastime exclusive to the adolescent. The game industry, however, begs to differ. 17-06-2016

Pixoniс at White Nights St. Petersburg’16

From the 28th to the 29th of June, Russia's northern capital St. Petersburg will host White Nights St. Petersburg'16 - a conference dedicated to the monetisation, development and promotion of mobile games. 09-06-2016

Pixonic at DevGAMM 2016 Moscow

From the 12th to the 13th of May, Russia’s capital will host DEVGAMM 2016 Moscow - the acclaimed international gaming conference, which will bring together hundreds of old and new faces from the game development industry. 20-04-2016

Pixonic at Ladies Code

On April 26, Moscow will host Ladies Code, a conference dedicated to gender diversification in the IT sector. The conference will bring together leading experts from the IT industry, who will give presentations and talks on interesting cases. 16-03-2016

White Night Helsinki’16: hot tips for indie developers

Alexey Sherbakov, Business Development Director at Pixonic, gave a speech at the White Night Helsinki ’16 conference earlier this year. 11-03-2016

Pixonic at GDC 2016

One of the largest annual developer conferences, GDC 2016, will be held March 14-18 in San Francisco. 02-02-2016

Game design: why the details are important

I am entirely convinced that a lot of people in the industry are trying to find a "silver bullet" in the form of advanced analytics, marketing secrets, or "ingenious gameplay", forgetting that success depends on a product's quality. 21-01-2016

Pixonic: three key criteria for choosing a niche for a successful mobile game

Igor Klyukin, Chief Operational Officer at Pixonic, the game development company, has written a column for about how to choose an idea for a successful mobile game. 11-01-2016

Pixonic at White Nights Helsinki’16

Pixonic is attending the White Nights Helsinki ’16 conference held on February 11 and 12 in the Finnish capital. White Nights is an annual international conference dedicated to the development and marketing of mobile games. 28-12-2015

Achievement unlocked: Top Developer

Today Pixonic received Top Developer Badge badge on Google Play. We are thankful to editors of Google Play for their trust and fans of our games, without them it would be impossible. This is only the beginning! 10-12-2015

Pixonic at DevGAMM Minsk 2015

DevGAMM 2015 will take place in Minsk on December 10-11. Our Head of Business Development Alexey Sherbakov will attend the conference on behalf of Pixonic. 09-12-2015

Pixonic at Google Mobile Day 2015

Today Pixonic participates at Google Mobile Day 2015 conference that taking plase in Moscow with our head title Walking War Robots. 08-12-2015

Pixonic at G★STAR Conference

Pixonic is to attend this year's G★STAR Conference for the Global Game Market which is to take place on 12-13 November, 2015 in Busan, South Korea. 23-10-2015

Pixonic at White Nights Moscow ’15

Pixonic is attending this year's White Nights conference held on October 13 and 14 in Moscow. 22-09-2015

Pixonic at Tokyo Game Show 2015

Our Mobile projects producer Tamara Slavskaya will be attending Tokyo Game Show 2015 20-08-2015

Pixonic attends DevGAMM Hamburg 2015

Our Development director Alexey Sherbakov will attend the conference on behalf of Pixonic. 19-08-2015

Pixonic expands to Berlin

Pixonic is opening a new branch office in Berlin. 28-07-2015

Pixonic at China Joy 2015

The Digital Entertainment Expo & Conference, China Joy 2015 will soon take place in Shanghai. 24-07-2015

We made it to the top 10!

Pixonic has entered 10 top-grossing Russian companies on the App Store and Google Play. 17-07-2015

New Office in Belgorod

Pixonic branch office in Belgorod moved to the new location: Grazhdansky prospekt 47. 03-07-2015

Mobile World Congress 2015

This year Pixonic is going to take part in Mobile World Congress held on 15-17th July 2015 in Shanghai. 27-05-2015

WN Mobile Games Conference

Pixonic Company is to take part in “WN Mobile Games Conference” regarding the development and promotion of mobile games which is to take place on 26-27 June 2014 in St. Petersburg. 09-06-2014

Nuts and bolts: Reverse balance engineering (part 1/2)

In this article we’ll try to make out what exactly this reverse engineering is, how this process is organized, what we have to work with in the end and what its fruit are. 29-05-2014

Nuts and bolts: Reverse balance engineering (part 2/2)

Continuation of the article regarding the reverse engineering of the game balance. 29-05-2014

Development steps of a game for mobile platforms

We’re starting the series of articles regarding mobile game development. Articles will explain the steps of a project development and what do they consist of. 18-04-2014

Pixonic’s participation on Games Week Berlin.

The Quo Vadis Conference that took place on 11th April in Berlin attracted more than two hundred thousand developers and representatives of game industry from all over the world. 16-04-2014

Pixonic is launching a new project – Walking War Robots.

Walking War Robots is our first multiplayer game developed for iOS. Players assume roles of giant battle robot pilots and use their impressive firepower to defeat enemies. 14-02-2014

Winter Nights: Mobile Games

Lead analyst Pixonic, Igor Klyukin, is to give a speach at the conference of the development and promotion of mobile games «Winter Nights: Mobile Games». 27-01-2014

Pixonic participated in the annual conference “Digital silicone free 2013.”

The annual conference on Digital Marketing "Digital silicone free 2013" took place on November 29 at Digital October. Pixonic company, one of the largest Russian publishers, was among the participants. 03-12-2013

Pixonic goes to ADC 2013

Pixonic is going to visit the App Developers Conference event that will take place on November 5-7, 2013 in Los Angeles. 11-10-2013

Promotion effectiveness assessment using ROI

What should one do with a worthy project? The answer is fairly simple – fill it with traffic and collect income. 22-09-2013

Game success assessment

This is an analytical column from our Lead Analyst Igor Klukin. The article tells how to compare projects between each other and proposes metrics that are suited best for this purpose. 06-08-2013

Say Hello to Hercules!

Pixonic tech team releases Hercules – flexible Cassandra ORM for Java. 26-07-2013

Pixonic at Flash GAMM!

Flash GAMM, the conference for developers and publishers of flash, social and mobile games, was held in Moscow on May 14th. Pixonic was one of the event’s sponsors. 16-05-2013

Zeptolab uses Pixonic analytics

Since this March our PixAPI analytics is used for the new mobile hit Pudding Monsters made by Zeptolab. 27-03-2013

App Annie: Pixonic Hits TOP 10 Google Play Publishers

Pixonic is one of the most commercially successful publishers in Russia. 21-11-2012

Pixonic Division Opened in Belgorod

New Pixonic division has opened in Belgorod. 01-08-2012

Pixonic opens office in San Francisco

Pixonic today announced the next phase of the company’s international expansion efforts. 24-10-2011

Pixonic games have gained over 20,000,000 installs, 800,000 DAU

Pixonic top-games rating 21-09-2011

Pixonic buys Saint Petersburg-based Mainama studio

Pixonic opens Saint Petersburg office based on Maynama studio. 07-07-2011

Pixonic Has Raised $5mln in Investments

These investments will be used to publish new games in social networks through the company’s own PixAPI platform. 30-05-2011

Pixonic has released a cookbook for successful social network games development

Social Games Cookbook is neither a manual nor a strict set of rules but rather a recipe book on how to make hits. 03-05-2011

Six New Games In Portfolio

6 new games will be released by Pixonic in February. 27-01-2011