Building Your Very Own Robot at Home or How Game Content Development and Design Works - Pixonic
Stories

Building Your Very Own Robot at Home or How Game Content Development and Design Works

Arthur Mostovoy, Lead Game Designer
July 28, 2016

Pixonic’s lead game designer Arthur Mostovoy opens up on where he gets new ideas for War Robots, how the game’s players and fanbase influence the creation of new robots, and how content goes through the production stages – from the initial drawing to making it into the final game.

К сожалению, браузер, которым вы пользуйтесь, устарел и не позволяет корректно отображать сайт. Пожалуйста, установите любой из современных браузеров, например:

Google Chrome Firefox Opera