Stories

How to come up with new game ideas

June 7

Here’s how you start developing your first game — with Shovel Knight as an example

Press news

Five years on: Pixonic on keeping the War Robots running

May 16

Pocket Gamer and our producer Oleg Poroshin discuss the projects five-year anniversary

News

Five years of War Robots

April 24

What was done in a year: new content and an infographic for the 5th year of the project’s growth

Stories

The Game Designer’s Toolbox: User stories, or how to help a player get a grasp of new content

December 12

Our Producer's article for Gamasutra

Stories

Your Inner Fish That Wants to Play: What Anthropology Has to Say about Games

December 4

Our Project Manager's article for Gamasutra

News

Pixonic DevGAMM Talks Highlights

October 1

We’ve just held a one of a kind meetup for developers

News

100 000 000 War Robot Installs

August 10

A new project milestone in numbers and an infographic

Stories

Data-supported videogame shrink: what we do to understand our players better

June 22

How we do community management at Pixonic

News

Pixonic and iDreamSky publishing platform are launching War Robots in China

June 19

Online mobile PvP shooter will be available for all Android users in China

Press news

How to add video ads to a game and make people ask for more

May 3

Here’s why we didn’t want to add video ads to War Robots — and what happened when we did

News

War Robots 4 Years Anniversary

April 13

Past year’s new content recap infographic

Press news

Pixonic CMO on how influencer marketing stacks up to UA campaigns through Facebook and Google

February 23

Artem Petukhov for PocketGamer

Stories

Creating a game concept without coding skills: Pixonic's very first PixJam

February 7

A brief report on our in-house event

War Robots

New hub for everything about War Robots

December 6

News, FAQ, media, guides, art and more

Stories

“I want it just like LoL”: How do you monetize in-game skins?

September 26

Pixonic’s Head of Game Design on monetizing visuals for up-and-coming developers

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