War Robots

Six years of War Robots

April 14

We are celebrating the sixth anniversary with an infographic of the most interesting highlights of the year


Dino Squad closed beta test begins

April 3

We invite the players to participate in a closed Dino Squad beta test.


How Dino Squad is Different from War Robots

April 3

Learn more about the features of both games here

War Robots

War Robots for Steam is now available on GeForce NOW

April 2

From April 2nd, the PC players will get a new way to play War Robots using NVIDIA gaming cloud service.


Pixonic opens pre-registration for a new mobile PvP shooter Dino Squad

March 18

We're ready to announce Dino Squad!


War Robots hit 150 million installs!

January 22

The new record!

War Robots

Optimizing War Robots for Chrome OS

November 5

Adding mouse and keyboard support


1 000 000 War Robots Facebook subscribers

October 30

More and more pilots!


Game as a Service: launch models and monetization approaches

August 20

Our Producer's article for Gamasutra


How we introduced video ads into War Robots

June 17

A Unity developer case study


How to come up with new game ideas

June 7

Here’s how you start developing your first game — with Shovel Knight as an example

Press news

Five years on: Pixonic on keeping the War Robots running

May 16

Pocket Gamer and our producer Oleg Poroshin discuss the projects five-year anniversary


Five years of War Robots

April 24

What was done in a year: new content and an infographic for the 5th year of the project’s growth


The Game Designer’s Toolbox: User stories, or how to help a player get a grasp of new content

December 12

Our Producer's article for Gamasutra


Your Inner Fish That Wants to Play: What Anthropology Has to Say about Games

December 4

Our Project Manager's article for Gamasutra

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