CompanyWe give emotions through our games
Pixonic’s story began in Moscow in 2009, when a group of like-minded people united around a start-up with the goal of making and publishing computer games. The company’s first two years saw the launch of several successful social network projects — Domovyata, Adventure Island and Airport, among several others.
When our total installs exceeded 20 mln, we launched Robinson — a mobile game about life on a desert island, which quickly took off, becoming highly ranked on Google Play and the App Store.
Two years later, we made the decision to concentrate all our efforts on developing and publishing mobile games. By that time, our team already numbered 40 people, and we had just opened a second company office in Belgorod.
daily active users
employees work in 3 offices
Three offices — Moscow, Belgorod and Cyprus. 230 professionals carefully crafting Pixonic products. Millions of our players around the world. We’re incredibly passionate about video games, and want them to evoke as many positive emotions as possible.
Dino Squad is now on Google Play and the App StoreApril 16
The global release of Dino Squad
Dino Squad closed beta test beginsApril 3
We invite the players to participate in a closed Dino Squad beta test.
How Dino Squad is Different from War RobotsApril 3
Learn more about the features of both games here