Three years on: Pixonic on the evolution of War Robots
Pixonic COO Igor Klyukin spoke to PocketGamer before War Robots' 3-year anniversary, shedding some light on the importance of external testing, user retention strategies, and the project's future.
The Game Designer’s Toolbox: User stories, or how to help a player get a grasp of new contentDecember 12
Our Producer's article for Gamasutra
Your Inner Fish That Wants to Play: What Anthropology Has to Say about GamesDecember 4
Our Project Manager's article for Gamasutra
Pixonic DevGAMM Talks HighlightsOctober 1
We’ve just held a one of a kind meetup for developers