“Tech Days” at Pixonic: giving developers freedom to dream
Game development is a creative process. But creativity doesn’t exactly harmonize with the stereotypical monotony of the typical 9 to 5 workday schedule. So, as creatives, we must do everything in our power to avoid the familiar evils that can result from this: burnout, loss of interest, diminished productivity, extinguished passion.
Google came up with its "20% rule". Basically, employees can devote 20% of their working time to independent projects. Boris Burangulov, a producer on War Robots, explains how Pixonic took inspiration and adapted that idea for our needs and processes.
How to make game classes variedMarch 27
Studying popular genres to perfect the approach to balancing
War Robots’ long-awaited PvE mode is finally hereMarch 23
Bringing more story and lore to a PvP shooter
War Robots Receives ISBN LicenseMarch 21
Pixonic's flagship title has obtained permission to return to Chinese App Store