How we make music for our games
In general, music isn’t the most important consideration for mobile games (except perhaps indie projects or rhythm games, where music is one of the main gameplay elements). However, at Pixonic, we take a different approach. We try to create game music which could easily stand alone as a piece of art — this is the only way it can keep player interest beyond the game.
Ilya Viktorov, Lead Sound Designer at Pixonic, discusses crafting memorable game music, work on the War Robots soundtrack, musical set up, and how “non-typical-shooter” music can be an appealing choice for players.
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