Designing UI/UX for Major Game Event
Elizaveta Kushnir, UI/UX designer on the War Robots project, wrote an article about working on the Anniversary Rock event, which took place in the game this May.
This was a very special event — not only because it celebrated War Robots’ 11th anniversary, but also because it came along with a major feature redesign. The task was not an easy one: to bring together in one place all the scattered event-related activities and information, so that players could interact with the event within a single space — the so-called Event Hub.
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03/10/2025