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Singularity: Creating a Universal Framework

What is a “universal framework” in terms of game design? Why are they needed or useful? How can they help streamline development? Andrey Makhorin, Server Developer at Pixonic (MY.GAMES), shared how the team created a universal solution for backend development. You’ll learn about the concept, its outcome, and how our system, called Singularity, performed in real-world projects.

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