Level design in top-down shooters: creating diversified experience using maps - Pixonic
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Level design in top-down shooters: creating diversified experience using maps

October 26, 2023

Denis Kozin, Level Designer at Pixonic, continues to analyze level design in top-down shooters. 

In this article, he looks at the aspects of maps that help achieve this desired gameplay and visual variety. Let’s consider the same popular top-down shooters from the previous article — including our latest game, Little Big Robots.

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