Stories

Making Your Unity Game Scream and Shout and Not Killing It in the Process

Arthur Mostovoy, Lead Game Designer
May 16, 2016

The correct audio import settings in Unity 5 aren’t that well-analysed as other aspects, such as graphics optimisation. Nonetheless, they have a huge impact on performance. Arthur Mostovoy, Pixonic’s lead game designer, shares his experience in optimising War Robots’ audio to prevent lags from irritating players.

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