Stories
Making Your Unity Game Scream and Shout and Not Killing It in the Process
Arthur Mostovoy, Lead Game Designer
May 17, 2016
The correct audio import settings in Unity 5 aren’t that well-analysed as other aspects, such as graphics optimisation. Nonetheless, they have a huge impact on performance. Arthur Mostovoy, Pixonic’s lead game designer, shares his experience in optimising War Robots’ audio to prevent lags from irritating players.
Other news
News
Epic War Robots 10th Anniversary is here!
April 24Along with lore-expanding cinematic
Press news
VentureBeat on War Robots' 10 years history and successes
April 23Interview with our executive producer
Press news
The Success of War Robots in Germany and its road to China
April 23Interview with GamesMarkt