Creating a game concept without coding skills: Pixonic's very first PixJam
What if you have a great game idea but have zero coding skills to make a prototype? Well, you can try to create an impression of the game with faux screenshots and a description. Imagine a user landing on your game’s page in a mobile store – what would it look like? To find out what will happen and also inspire our team to tap into their creative side we hosted our first in-house game concept PixJam. Read CSO Pixonix Nikita Guk's brief report about our experience on PocketGamer.
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