Five years of War Robots
Even us can’t believe it’s been so long since we first released War Robots. Mobile games aren’t the things that barely last a year anymore. Now mobile gaming projects have millions of users, dozens of amazing features, and new experiences. That was the project we had in mind when we worked on our game.
There were many successes and failures, but, ultimately, it all comes down to the experience we’ve gained to make new plans and challenges. All of this is possible because of our players and our team. Together, we’ve reached more than 120 million installs, and have spent more than 700 million hours in battle.
Before we more forward, let’s remember what we’ve been through: all the fights on new maps; weapons that make you strategize before you move; new robots nesting in players’ hangars.
Five years on: Pixonic on keeping the War Robots runningMay 16
Pocket Gamer and our producer Oleg Poroshin discuss the projects five-year anniversary
The Game Designer’s Toolbox: User stories, or how to help a player get a grasp of new contentDecember 12
Our Producer's article for Gamasutra
Your Inner Fish That Wants to Play: What Anthropology Has to Say about GamesDecember 4
Our Project Manager's article for Gamasutra