News & Blogs

Get an Epic War Robots Art Book for Free!
27/03/2025

The Gameplay Room Principle
14/03/2025

War Robots: Frontiers is finally here
04/03/2025

War Robots achieves $1 billion in lifetime revenue!
18/02/2025

How to make your automated tests awesome
12/02/2025

War Robots: Frontiers Launches on March 4th
11/02/2025

How aiming system in War Robots works
23/12/2024

How to record a giant mech?
20/11/2024

War Robots: Frontiers Console Playtest Is Live
20/11/2024

How to host a perfect game jam
21/10/2024

How to participate in a game jam
26/09/2024

War Robots welcomes players to the Faction Race event
12/09/2024

How to optimize UIs in Unity
30/08/2024

Singularity: Creating a Universal Framework
01/08/2024

Pixonic goes to WN х ChinaJoy International Summit Shanghai '24
15/07/2024

Reworking War Robots’ prize system
05/07/2024

Keeping War Robots in the Limelight for a Decade
01/06/2024

MY.GAMES Celebrates 5-Year Anniversary!
30/05/2024

Building Game Worlds
07/05/2024

War Robots From the Technical POV
01/05/2024

The Success of War Robots in Germany and its road to China
23/04/2024

Epic War Robots 10th Anniversary is here!
23/04/2024

VentureBeat on War Robots' 10 years history and successes
22/04/2024

War Robots Turns 10!
14/04/2024

How to Design Giant Robots in Shooters
11/04/2024

Bringing War Robots back to China
07/04/2024

How to Build a Cross-Platform Franchise
26/03/2024

Get Your Own Plushie Fujin
29/02/2024

Complex Ability System in War Robots
08/02/2024

Network Architecture in Mobile Shooter
18/01/2024

War Robots is Back to China
17/01/2024

Exploring the Future of War Robots Franchise
11/01/2024

The Graveyard of Features in War Robots
17/12/2023

Enemy AI in War Robots
03/12/2023

How to Balance a Game
23/11/2023

AI in Gamedev: Wins and Limits
14/11/2023

Level Design in Top-down Shooters
25/10/2023

How Map Design Supports Game Mechanics
18/10/2023

Game Analytic Power in War Robots
12/10/2023

What to do if a game’s build time increases x10
04/10/2023

Answers to the Popular Level Design Questions
21/09/2023

Crafting a Revenue-boosting Offer System
13/09/2023

Advanced Level Design
04/09/2023

Saving Time with the Structure Jira Plugin
24/08/2023

How our community became content co-authors
16/08/2023

How to Get Into Gamedev as a Programmer
09/08/2023

War Robots Universe Becomes Cuter With Little Big Robots
07/08/2023

How to Reduce Game Build Size
31/07/2023

A Bridge of Productive Peace for UI Designers and Developers
18/07/2023

A Quick Memo for Every UX Designer
11/07/2023

How to Create Engaging Open Worlds
05/07/2023

Creating War Robots Stories Video Hits
04/07/2023

The Basic Techniques of Level Design
26/06/2023

Keeping Production Deadlines in Times of Change
19/06/2023

Level Design 101
12/06/2023

Apple Vision Pro: 10 Exciting Things… and a Few Questions
05/06/2023

MY.GAMES Celebrates Its 4th Anniversary
30/05/2023

Essential Game Designer Duties and Skills
28/05/2023

How (and Why) to Remaster an Already Profitable F2P Game
18/05/2023

Challenges of developing a cross-platform smash hit
17/05/2023

Reducing Batches via UI Mask Optimization
04/05/2023

Custom Unity3D Importer for Texture Arrays
26/04/2023

Shifting a Highload Game from Photon to Custom Solutions
19/04/2023

War Robots Live Show 2023
18/04/2023

War Robots 9th Anniversary is Here
13/04/2023

How We Make Music for Our Games
10/04/2023

How We Remaster Game Maps
03/04/2023

How to Make Game Classes Varied
26/03/2023

War Robots’ Long-awaited PvE Mode is Finally Here
22/03/2023

War Robots Receives ISBN License
20/03/2023

A Quest to Make a Game Design Model
16/03/2023

“Tech Days” at Pixonic
08/03/2023

Event Art Pipelines
28/02/2023

How to Properly Do Automated QA Testing
20/02/2023

HUD in Video Games
12/02/2023

War Robots: Frontiers Early Access is Live Now!
23/11/2022

It's Official: War Robots is More Than Just One Game
09/11/2022

War Robots Live Show: A Huge Two-Day Anniversary Stream
25/04/2022

War Robots Turns Eight
13/04/2022

HD Graphics of War Robots Remastered is Already Here
13/09/2021

Seven Years of War Robots
13/04/2021

War Robots Crosses $500 Million in Gross Revenue
03/03/2021

War Robots and Serious Sam 4 Crossover Event
06/12/2020

War Robots Remastered is Available on the App Store and Google Play
21/10/2020

War Robots Ranked Top 5 Most Grossing Mobile Shooters in the US Over the Last Year
06/10/2020

War Robots Remastered at the Apple Event
15/09/2020

A complete War Robots Graphics Remastered — Coming this Fall
23/04/2020

Six Years of War Robots
13/04/2020

War Robots Hit 150 Million Installs!
21/01/2020

How We Introduced Video Ads into War Robots
16/06/2019

Five Years On: Pixonic on Keeping the War Robots Running
15/05/2019

Five Years of War Robots
23/04/2019

100 000 000 War Robot Installs
09/08/2018

How to Add Video Ads to a Game and Make People Ask for More
02/05/2018

War Robots 4 Years Anniversary
12/04/2018

Pixonic CMO on How Influencer Marketing Stacks Up to UA Campaigns through Facebook and Google
22/02/2018

War Robots VR: The Skirmish is on Steam
09/08/2017

11 trillion Tons of Twisted Metal
21/05/2017

War Robots: 3 Year Anniversary
13/04/2017

Three Years On: Pixonic on the Evolution of War Robots
05/04/2017

Over 30 mln Downloads for War Robots
21/12/2016

War Robots Featured in Google's Best Games of 2016
30/11/2016

VentureBeat: How Pixonic Boosted Profits Sixfold without Needing Venture Capital
15/10/2016

War Robots Hits 20,000,000 Installs
19/09/2016

Pixonic set to Update WWR to War Robots
01/08/2016

Walking War Robots Has Over 15,000,000 Installs
15/06/2016

Walking War Robots — 2 Years Since Launch
13/04/2016

Walking War Robots has over 10,000,000 installs
08/03/2016

Walking War Robots passes 5 million downloads milestone
16/11/2015

Walking War Robots Passes 1 Million Downloads on Google Play
11/10/2015

Walking War Robots hits Google Play
31/08/2015

Walking War Robots Has Reached Over 2 Million Downloads
08/06/2015

Pixonic has Released Robots on Earth
14/04/2014